I suppose I'm getting into a pattern here...But on the upside, it helps my memory when I update the site the night prior to our game.
Our party grabs what's owed to us at Oleg's and prepare to set out the next day. Our goal is to get the elk cow to the blind troll seer. Lucky for us the elk is delivered that day by Benwik, the ranger. We pay the man 8 gp for his very valuable services. Can you even remotely imagine us out in the wilderness trying to track down and capture a live cow elk? No? Me neither.
The 8 gp aren't the end of our expenditures though, we also shell out 170 gp for our rations. 21 days x 6. We're hoping that we've figured it correctly this time around, going hungry isn't conducive to thorough exploration you know. Oh, and Durvil ends up shoveling out 150 gp to J'Hod, for the cure to the Red Ache, a nasty disease he picked up from battling that monstrous tick.
After gearing up, writing a short missive to our "sponsor", and requisitioning some boar spears and masterwork thieve's tools, we set out on our way to get the "cow" to the troll, the kobolds in place (returning the totem for the ring as well), and then doing some actual exploring on the way home. Our charter says something about "exploring" at least...figure we might as well get some in before that Sword Lord gets all uppity and such.
On the way to see the troll we had a run-in w/ some type of aggressive faerie folk. Of course it happened on my watch. I swear by Cayden's floating eyes that EVERYTHING happens on my watch!
Anyway, these little folk look like some kind of grasshopper people. They stand only about 8 or so inches high. But let me tell you, they're no pushovers. Unfortunately for me I told them my name. Last time I EVER do that. Apparently once you tell these little fellas your name they like to make you do stuff to entertain them. And do it till you drop dead. Yeah, that's right. Nasty little buggers.
Luckily for me, the rest of the group woke up and pulled me out of the "trance" that I was in. The Grig, that's what they called themselves, decided that it might be more prudent to let us be, than to pick a stand up fight. But we'll have to keep our eyes open, they as much as threatened me in particular when we told them to leave. They remind me of truculent children, with entirely too much power.
After a short journey the next day we found our troll seer and delivered the "cow" w/out incident. Tell you what though, we didn't stand around waiting for the giant to eat the thing...off we scampered.
A few more days journey saw us outside of the kobold lair. There we spoke w/ the witch doctor / shaman, Tar Tuk, delivering the totem and going over our plans for the tribe. One of the details that I had forgotten was that we had to challenge Soot Scale in order to officially place Nit Pick in the position of chief.
So that's what we did. And sure enough, out he comes, with his bully boy guards. A fight breaks out and things kinda go pear-shaped early on. Caught on our heels, the Chief charges Durvil (prancy pants) and deals him a nasty blow (13 hp), which in turn causes him to retreat. Well, not everyone was caught flat footed. I held my ground and waited for something to happen, and as soon as that mangey kobold charged, I sprinted to intercept.
Great idea right? Yeah, I thought so too. Well, I must have not downed the right amount of wine prior to the fight. I promptly tripped just as I leapt to meet the chief mid air. Wham! He hits Durvil, I hit the dirt...Face first. Graceful.
Eventually though we win the fight. And now we've got "allies" in the kobolds. So that's done.
And that's where we ended it.
Experience:
450 exp
134 exp (for the radishes)